• Overview
  • Getting started
  • Tutorials
    • 1 · First Service (RPC)
    • 2 · Event pipelines (RunLocal)
    • 3 · Pushdown server extension
  • Concepts
    • Services (RPC)
    • Kernels (sandbox)
    • Pushdown
    • Kernel runtime
    • Channels & transports
  • Examples
    • GameServer walkthrough
    • Coverage gaps
  • Security
    • Sandbox caveats
  • Reference
    • Diagnostics (DBXS / DBXK)
    • Schemas
  • Channels (RPC) guide
    • Quick start
    • API reference
    • Named-pipe transport
    • WebSocket setup
    • Unity integration
    • Performance
  • Contributing
  • API reference ›